Character Creation Rules

For this campaign the rules for character creation are as follows:

  • Stats are determined using the Point Buy system. This campaign will utilize the “Epic Fantasy” amount of 25 points.
  • Hit Points are maxed out every level with no roll. If you have a D10 Hit Die, you gain 10 points plus whatever other bonuses you get.
  • Characters are starting off at 3rd level with 3000 gold.
  • All classes and races are open, the only catch is that if you are planning on playing something exotic we need to discuss it first.
  • Characters are allowed up to 2 Flaws and 2 Traits.
  • If you want to play a mage of some type, be warned, magic in this setting doesn’t work right. It is a corrupting, other-worldy influence and it will eventually disable you or make you insane. (If you have questions, please ask.)
  • When purchasing starting equipment, magic items are not available at this time. Alchemical items are available and are open for purchase. I will try to keep anything unique to the setting available in this Wiki for your reference.
  • Guns exist in this world and are used often on the high seas. I will be using the Commonplace Guns rules for this setting. This means that firearms use a Martial Weapon proficiency and all early firearms and ammunition cost 25% of their listed prices. Advanced firearms are not available for purchase at this time.
  • Players will be paired up to create joint histories for their characters. These pairs will then get with the other players to determine how they know each other. This is important because all players will have decided to work together and purchase a ship together to make their way in the world. (Think about it like you’re the crew from Firefly)
  • The characters will all have some level of experience at sea, everyone will be granted 1 free rank of Profession (Sailor) and it is always considered a class skill for them. You don’t have to keep pumping points into it, but understand that at least half of the campaign is meant to take place at sea so you might want to keep putting a few extra skill points in there every once in a while. (Or hire someone to do it for you…)
  • I have never liked the Alignment system, so I’m not going to use it. Try to make a character that isn’t straight up “Evil” though. Anti-heroes are perfectly acceptable, but you guys will need to do some heroics every once in a while, so y’know… don’t be dicks.

Character Creation Rules

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